05-03-2009, 06:23 PM
Thanks!
Mak, I'm using Global Illumination with a high degree of accuracy as well Final Gather, also with production-level accuracy of the photons. I'm also using a max trace depth of 6 diffuse bounces. So light is reflecting off as many as 6 surfaces. This is a median figure for architectural renderings. I get a lot of information about the inner workings of mentalray and recommendations for architectural render settings from http://toi.bk.tudelft.nl/toi-pedia/index.php?title=Maya . Although it's specifically written for Maya and mentalray, the theory of architectural rendering applies to any software suite.
Mak, I'm using Global Illumination with a high degree of accuracy as well Final Gather, also with production-level accuracy of the photons. I'm also using a max trace depth of 6 diffuse bounces. So light is reflecting off as many as 6 surfaces. This is a median figure for architectural renderings. I get a lot of information about the inner workings of mentalray and recommendations for architectural render settings from http://toi.bk.tudelft.nl/toi-pedia/index.php?title=Maya . Although it's specifically written for Maya and mentalray, the theory of architectural rendering applies to any software suite.
Ethan Gruber