04-11-2009, 09:00 PM
It takes the artillery a couple of shots to range in on the enemy. If they make a hit on a packed formation, it's devastating. Two hits and they will often lose morale, and might rout, particularly with fire shot. Experience helps, so if you have artillery, make sure you use them every time you can. Even a couple of volleys will improve their skill. Or so it seems.
Fleeing infantry can often outrun horse cavalry pursuing. Irritating.
You might try posting a unit of cavalry far ahead of the general, between him and the nearest border. If he flees, try to attack him from the border side, and he might turn and let your other pursuers catch up. If he doesn't flee, but is engaged by some other unit, bring the cavalry to attack from the other side. IF he's surrounded, you stand a better chance of getting him.
Often, the general escapes anyhow. If you can manage a unit of infantry between the enemy general and the border, they'll have a better chance, but they also stand to get devoured before the time you want to spring the attack. It's a gamble.
Fleeing infantry can often outrun horse cavalry pursuing. Irritating.
You might try posting a unit of cavalry far ahead of the general, between him and the nearest border. If he flees, try to attack him from the border side, and he might turn and let your other pursuers catch up. If he doesn't flee, but is engaged by some other unit, bring the cavalry to attack from the other side. IF he's surrounded, you stand a better chance of getting him.
Often, the general escapes anyhow. If you can manage a unit of infantry between the enemy general and the border, they'll have a better chance, but they also stand to get devoured before the time you want to spring the attack. It's a gamble.
M. Demetrius Abicio
(David Wills)
Saepe veritas est dura.
(David Wills)
Saepe veritas est dura.