11-26-2006, 11:48 AM
I had a thought about the outcome of combat, and it would relate to larger reenactments like Lafe. The outcome ought to have more of a whole event goal, rather than bang bang you're dead and get up again. I don't know if this has been thought of but:
For Romans, the goal of every miles is to stay alive and get rich. That is, killing a single Gaul you get their equipment /cash value. Staying alive to the end of the event and conquering Gauls gets you a share of their wealth.
For Gauls, killing a Roman means personal glory and advancement into upper society and getting to lead the group in the next fights. Could mean money if you can strip the Roman of armor and resell it.
The idea is provide a longer term incentive for the event. Since there are never enough participants, a dead participant can be resurrected as a new person, but starting over from nothing.
For Romans, the goal of every miles is to stay alive and get rich. That is, killing a single Gaul you get their equipment /cash value. Staying alive to the end of the event and conquering Gauls gets you a share of their wealth.
For Gauls, killing a Roman means personal glory and advancement into upper society and getting to lead the group in the next fights. Could mean money if you can strip the Roman of armor and resell it.
The idea is provide a longer term incentive for the event. Since there are never enough participants, a dead participant can be resurrected as a new person, but starting over from nothing.
Richard Campbell
Legio XX - Alexandria, Virginia
RAT member #6?
Legio XX - Alexandria, Virginia
RAT member #6?