RomanArmyTalk
Screeenshots - Printable Version

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Pages: 1 2


Screeenshots - Magnus - 11-22-2006

Got any good ones?

I only have 3 so far...I keep forgetting to take them when I'm playing, and they're not so great...but here they are.

[Image: Anuphillbattle.jpg]
In this battle, since the enemy had better position but I outnumbered them, I let my artillery and archers beat the heck out of them, before I advanced. I sustained no casualties.

[Image: Eatmyflamingarrows.jpg]
In this shot my city is being besieged, and here is a picture of the nastiness my troops were about to rain down on the enemy (there was also some flaming stones coming in as well)

[Image: WinterSiege01.jpg]
In this one, I'm beginning my assault on a city using my artillery again.


Re: Screeenshots - Et tu brute - 11-22-2006

Nice sreens! Could you get some of the campaign map?Here's a few of mine
[Image: heroicvictoryun2.th.png]

[Image: antigonosoftheeaglesgs3.th.png]

Just thought I'd put these in, they're from Medieval 2: Total War

[Image: med2dm0.th.png]


Re: Screeenshots - Et tu brute - 11-22-2006

Ooops posted all the pics twice I've deleted them. :oops:


Re: Screeenshots - Magnus - 11-22-2006

Hahaha...those are excellent. I love the first one...total slaughter! How come you can get your troop numbers so high? Is it because i'm on the easy campaign?


Re: Screeenshots - M. Demetrius - 11-23-2006

I discovered a trick that isn't apparently in the manual. When you are looking at one of your armies that's been in battle and is nicked up, click and drag a unit onto another same sort unit, and they will regroup until full. That is to say, like in your first, you could combine your "22" and "29 archers to make one 40 and one 11. Drag the 11 to the 35, and you'd have a 6 and another 40. Retrain the 6 and you're full strength. Send the little bitty pieces back to a town to retrain when you're in the field. You can retrain up to 9 at a time, I think.

Only works with the same sort of units, though, but what that does sometimes is eliminate one of the 20 blocks of troops so you can put another full unit in. Can't combine officers.

I guess everybody knew that but me. Sure helps keep the forces stronger, though.

Also, the "wedge" formation is really great for the cavalry instead of the box, because they tend to split up the units they attack into two parts. It doesn't make them any smarter in pursuit, though. Man they are aggravating in how they run down enemies. Sometimes it looks more like they're escorting them that picking them off...and they have to be the slowest horses in the world, or else Olympic sprinter infantry!


Re: Screeenshots - Magnus - 11-23-2006

What are the hotkeys for the different unit formations?


Re: Screeenshots - Praefectusclassis - 11-23-2006

Wedge is not a group formation (click the group button and select one), but a special formation for some cavalry. I believe the hotkey is either C or F.


Re: Screeenshots - Et tu brute - 11-23-2006

Quote:Hahaha...those are excellent. I love the first one...total slaughter! How come you can get your troop numbers so high? Is it because i'm on the easy campaign?

To get the troop numbers higher just go to options then video settings click show advanced settings, the go to unit scale, change It to whatever you want, I was playing om huge. Just be careful no to put It to high If your PC Isn't to good 'cos It will cause a load of lag.


Re: Screeenshots - Gaius Julius Caesar - 05-06-2007

Yeah, that is my only gripe with Roma total war, you cant field a whole legion, only approximate numbers by going to huge for unit size :evil:

I like the 80 man units, as it seems closest to a century! :roll:


Re: Screeenshots - Marcus Hortensius Castus - 06-07-2007

Hotkeys: "M" merges units in campaign map so that if you've got two identical typed units battered from battle, "C" in battle makes the unit go into "loose" formation; good for skirmishing. "A" turns on fire-at-will, and "F" turns on special ability; i.e. wedge for cavalry, cambrian circle for horse archers etc, testudo for legions.

I also use the unit size that allows for 80 man "cohorts" and use them as centuries. If I want to field a whole legion, I just group three or four full stacks of armies together, the problem being they will fall under AI control and you probably, unless playing RS, will not get to face an enemy large enough to justify sending a literall whole legion against them.


Death from above - sophus_tree - 11-15-2007

These shots are taken near the end of the game.

I am sieging Capua which is held by the Scipii.

So. . . those are my archers up on the wall in the background.

In the first pic, they are launching their arrows. In the second, you see the arrows' effects upon the enemy in the foreground.

They made this awesome whistle-thunk sound as they impacted. Big Grin

-MSS


Re: Death from above - Robert Vermaat - 11-15-2007

Quote:So. . . those are my archers up on the wall in the background.

In the first pic, they are launching their arrows. In the second, you see the arrows' effects upon the enemy in the foreground.

I had a Sassanid army of 6 infantry units plus archers confront a single unit of Eastern Roman rebel cavalry. Nice odds, i thought.

But.. they were palatine guards, and sat unimpressed through 30 minutes (triple game speed) of fire arrows without a single dent in their armour. I broke off, waiting to bring up a cataphract unit for round 2. :wink:


cataphracts - sophus_tree - 11-15-2007

Cataphracts are insane.

For me, it has pretty much taken artillery and overwhelming odds to counter them.

That sure explains Carrhae, though!

-M


Re: Screeenshots - Titvs Statilivs Castvs - 01-23-2008

It's an old one, few months ago. Don't try this at home!

This subforum needs more life. :lol:

[url:3j8cncyi]http://sander.grandtrunk.net/Games/RTW/93.JPG[/url]


And what do you think of this?

[url:3j8cncyi]http://sander.grandtrunk.net/Games/RTW/102.JPG[/url]


Re: Screeenshots - Praefectusclassis - 01-23-2008

I think you like cavalry. A lot... Big Grin